API Reference

Client

class brawlstats.Client(token, session=None, timeout=30, is_async=False, **options)[source]

A sync/async client class that lets you access the Brawl Stars API

Parameters:
  • token (str) – The API Key that you can get from https://developer.brawlstars.com
  • session (Union[requests.Session, aiohttp.ClientSession], optional) – Use a current session or a make new one, by default None
  • timeout (int, optional) – How long to wait in seconds before shutting down requests, by default 30
  • is_async (bool, optional) – Setting this to True makes the client async, by default False
  • loop (asyncio.window_events._WindowsSelectorEventLoop, optional) – The event loop to use for asynchronous operations, by default None
  • connector (aiohttp.TCPConnector, optional) – Pass a TCPConnector into the client (aiohttp), by default None
  • debug (bool, optional) – Whether or not to log info for debugging, by default False
  • prevent_ratelimit (bool, optional) – Whether or not to wait between requests to prevent being ratelimited, by default False
  • base_url (str, optional) – Sets a different base URL to make request to, by default None
__ainit__()[source]

Task created to run get_brawlers asynchronously

get_battle_logs(tag: brawlstats.utils.bstag, use_cache=True) → brawlstats.models.BattleLog[source]

Gets a player’s battle logs.

Parameters:
  • tag (str) – A valid player tag. Valid characters: 0289PYLQGRJCUV
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A player battle object with all of its attributes.

Return type:

BattleLog

get_brawlers(use_cache=True) → brawlstats.models.Brawlers[source]

Gets available brawlers and information about them.

Parameters:use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:A list of available brawlers and information about them.
Return type:Brawlers
get_club(tag: brawlstats.utils.bstag, use_cache=True) → brawlstats.models.Club[source]

Gets a club’s stats.

Parameters:
  • tag (str) – A valid club tag. Valid characters: 0289PYLQGRJCUV
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A club object with all of its attributes.

Return type:

Club

get_club_members(tag: brawlstats.utils.bstag, use_cache=True) → brawlstats.models.Members[source]

Gets the members of a club.

Parameters:
  • tag (str) – A valid club tag. Valid characters: 0289PYLQGRJCUV
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A list of the members in a club.

Return type:

Members

get_constants(key: str = None, use_cache=True) → brawlstats.models.Constants[source]

Gets Brawl Stars constants extracted from the app.

Parameters:
  • key (str, optional) – Any key to get specific data, by default None
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

Data containing some Brawl Stars constants.

Return type:

Constants

get_player(tag: brawlstats.utils.bstag, use_cache=True) → brawlstats.models.Player[source]

Gets a player’s stats.

Parameters:
  • tag (str) – A valid player tag. Valid characters: 0289PYLQGRJCUV
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A player object with all of its attributes.

Return type:

Player

get_profile(tag: brawlstats.utils.bstag, use_cache=True) → brawlstats.models.Player

Gets a player’s stats.

Parameters:
  • tag (str) – A valid player tag. Valid characters: 0289PYLQGRJCUV
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A player object with all of its attributes.

Return type:

Player

get_rankings(*, ranking: str, region: str = None, limit: int = 200, brawler: Union[str, int] = None, use_cache=True) → brawlstats.models.Ranking[source]

Gets the top count players/clubs/brawlers.

Parameters:
  • ranking (str) – The type of ranking. Must be “players”, “clubs”, “brawlers”.
  • region (str, optional) – The region to retrieve from. Must be a 2 letter country code, by default None
  • limit (int, optional) – The number of top players or clubs to fetch, by default 200
  • brawler (Union[str, int], optional) – The brawler name or ID, by default None
  • use_cache (bool, optional) – Whether to use the internal 3 minutes cache, by default True
Returns:

A player or club ranking that contains a list of players or clubs.

Return type:

Ranking

Raises:
  • ValueError – The brawler name or ID is invalid.
  • ValueErrorrankings is not “players”, “clubs”, or “brawlers”
  • ValueErrorlimit is not between 1 and 200, inclusive.

Data Models

class brawlstats.models.Player(*args, **kwargs)[source]

A player object with all of its attributes.

get_club() → brawlstats.models.Club[source]

Gets the player’s club.

Returns:A list of the members in a club, or None if the player is not in a club.
Return type:Club or None
class brawlstats.models.Club(client, data)[source]

A club object with all of its attributes.

get_members() → brawlstats.models.Members[source]

Gets the members of a club.

Returns:A list of the members in a club.
Return type:Members
class brawlstats.models.Ranking(client, data)[source]

A player or club ranking that contains a list of players or clubs.

class brawlstats.models.BattleLog(client, data)[source]

A player battle object with all of its attributes.

class brawlstats.models.Members(client, data)[source]

A list of the members in a club.

class brawlstats.models.Constants(client, data)[source]

Data containing some Brawl Stars constants.

class brawlstats.models.Brawlers(client, data)[source]

A list of available brawlers and information about them.

Attributes of Data Models

Note: These are subject to change at any time. Visit https://developer.brawlstars.com/#/documentation to view up-to-date information on the API.

Player

A full player object (all its statistics)

Attributes:

Name Type
tag str
name str
name_color str
trophies int
highest_trophies int
power_play_points int
highest_power_play_points int
exp_level int
exp_points int
is_qualified_from_championship_challenge bool
x3vs3_victories int
team_victories int
solo_victories int
duo_victories int
best_robo_rumble_time int
best_time_as_big_brawler int
club.tag str
club.name str
brawlers List[Brawler]

Club

A full club object to get a club’s statistics. In order to get this, you must get it from the client or a player object.

Attributes:

Name Type
tag str
name str
description str
type str
trophies int
required_trophies int
members List[Member]

Members

Returns a list of club members. Get this by accessing Club.members or Club.get_members()

members = club.members
print(members[0].name, members[0].role) # prints best player's name and role (sorted by trophies)

Attributes:

Name Type
tag str
name str
name_color str
role str
trophies int

Ranking

Returns a list of top players, clubs, or brawlers. To access this, do ranking[index]

Player/Brawler attributes:

Name Type
tag str
name str
name_color str
trophies int
rank int
club.name str

Club attributes:

Name Type
tag str
name str
trophies int
rank int
member_count int

Brawler

Returns a brawler object with the following attributes. You can retrieve a profile’s brawler info by getting Profile.brawlers

brawlers = profile.brawlers
top_brawler = brawlers[0] # first index in list = highest trophies
print(top_brawler.name, top_brawler.trophies) # prints best brawler's name and trophies

Attributes:

Name Type
id int
name str
power int
rank int
trophies int
highest_trophies int
star_powers List[SP]

Star Power

Attributes:

Name Type
id int
name str

Battle Logs

Returns a list of objects with this structure:

Attributes:

{
    "battleTime":"20190706T151526.000Z",
    "event":{
        "id":15000126,
        "mode":"duoShowdown",
        "map":"Royal Runway"
    },
    "battle":{
        "mode":"duoShowdown",
        "type":"ranked",
        "rank":1,
        "trophyChange":9,
        "teams":[
            [
                {
                    "tag":"#Y2QPGG",
                    "name":"Lex_YouTube",
                    "brawler":{
                        "id":16000005,
                        "name":"SPIKE",
                        "power":10,
                        "trophies":495
                    }
                },
                {
                    "tag":"#8Q229LJY",
                    "name":"Brandon",
                    "brawler":{
                        "id":16000003,
                        "name":"BROCK",
                        "power":10,
                        "trophies":495
                    }
                },
                    {
                    "tag":"#29RGL0QJ0",
                    "name":"smallwhitepeen1",
                    "brawler":{
                        "id":16000007,
                        "name":"JESSIE",
                        "power":7,
                        "trophies":486
                    }
                }
            ],
            [
                {
                    "tag":"#CYLVL8LY",
                    "name":"TST|ROYER™",
                    "brawler":{
                        "id":16000019,
                        "name":"PENNY",
                        "power":8,
                        "trophies":541
                    }
                },
                {
                    "tag":"#8P2URCR0",
                    "name":"ANOTHER",
                    "brawler":{
                        "id":16000023,
                        "name":"LEON",
                        "power":8,
                        "trophies":559
                    }
                },
                {
                    "tag":"#8LRY92QP",
                    "name":"Marshmello",
                    "brawler":{
                        "id":16000021,
                        "name":"GENE",
                        "power":7,
                        "trophies":448
                    }
                }
            ]
        ]
    }
}

Brawlers

Returns list of available brawlers and information about them with this structure:

Attributes:

[
    Brawler
]